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Blend Mode Properties
This tutorial was written by, and is copyright to, Kia ~ 11th September 2007.
Please refer to my TOU
- Normal - pixels on the blend layer are combined with pixels on the underlying layer, only varying by opacity.
- Darken - pixels in the blend layer that are darker than underlying layer's pixels will be applied to the image. Lighter pixels will disappear.
- Lighten - pixels in the blend layer that are lighter than underlying layer's pixels will be applied to the image. Darker pixels will disappear.
- Hue/Hue Legacy * - applies the hue of the blend layer to the underlying layers.
- Saturation/Saturation Legacy * - applies the saturation of the blend layer to the underlying layers.
- Color/Color Legacy * - applies both the hue and saturation of the blend layer to the underlying layers, but the luminance is not affected.
- Luminance/Luminance Legacy * - applies the luminance values of the blend layer to the luminance of the underlying layers, but the color is not affected.
- Multiply - combines the colors of the blend layer with the colors of the underlying layers to produce darker colors. Multiplying any color with black results in black, multiplying with white produces no changes.
- Screen - Multiplies the inverse of the blend layer colors and the underlying layer colors. This gives a color that is the same or lighter than the underlying layer colors.
- Dissolve - randomly places some pixels from the blend layer on the underlying layer, resulting in specks of color. The Opacity slider controls the amount of speckling.
- Overlay - combines features of the Screen and Multiply modes. Shows patterns or colors of the blend layer while preserving shadows and highlights of the underlying layer.
- Hard Light - also combines features of the Screen and Multiply modes. Used to show highlights and shadows.
- Soft Light - combines features of the Dodge and Burn modes. Produces soft shadows and highlights.
- Difference - subtracts the blend layer color from the underlying layer, depending on which is lighter.
- Dodge - the lightness values of the colors in the blend layer modify the underlying colors, by making them lighter. Black produces no effect.
- Burn - the lightness values of the colors in the blend layer modify the underlying layers, by making them darker.
- Exclusion - similar to Difference but softer.
* Note: Legacy refers to the fact that PSP8 (and above) handles this aspect of the program different than PSP7, the legacy option allows you to have the program behave the same as the previous version.
Normal
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Darken
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Lighten
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Hue
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Hue (legacy)
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Screen
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Saturation
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Saturation (legacy)
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Dissolve
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Color
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Color (legacy)
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Overlay
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Luminance
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Luminance (legacy)
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Multiply
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Hard Light
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Soft Light
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Difference
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Dodge
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Burn
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Exclusion
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